The Mighty Knights stuff still needs more work to be fun. Here are a few screen shots of current build showing launching an online multiplayer game: I'll update the official Steam release date after sitting down and going over everything thoroughly, I think, last I looked, the release date was set to is something like 1996 or so (kidding). What a difference from the old days in the 1980s when there was no connection with the folks that played my games. It'd be nice to get this out in September/October and then adjust the holes based on feedback from that release. Also I want to add some newer design elements for the multiplayer BLAST part of the game. Some of the newer holes are too hard and they need work. The current plan is to release this as an Early Access game. maybe I can even hire a marketing type person who knows how to do this stuff. Someday I'll have more free time and less commitments. I'm just gonna write one short announcement about all three of my current games putting them on all their Steam pages. So, I am no longer a one man band and finally have some HELP on these games from my son, Liam! My current job title: Game Developer Juggler After doing quite a bit of electrical work (only shocked myself once) now about to start drywall work. A very inexpensive house came up for sale in December a few miles from their home. We also have a few casual games under development that I did program and design.Īfter living with us for about 6 years, my daughter, son-in-law, and two granddaughters (6 and 8) bought a home and moved to Oklahoma - 1,662 miles away (thanks Google Maps for the exact number). I only did some of the tech stuff on the Darkforge Dungeon game - no real design work. Probably should just make it free.īeen working full-time (actually more than full-time) with my friend who owned Dynamix with me long ago. Gonna release this as early access at the same time I put out the Contraption Maker Mighty Knights update - before mid March. We chat over Discord where I give him feedback and sketches of what needs to change: Going to get the Mighty Knights stuff out before mid March, which is coming up quick.īeen having my youngest son working on fixing various holes that are too difficult or have other problems. This will be short and a combined post about all three games. Meant to post an update near the start of January when I arrived in Oklahoma, but the time I spend writing these announcements is time away from doing actually gamedev (and house fix-up work - see below). Oklahoma - Game Dev - and - Home Fixer-Upper
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